onsdag 29 juni 2011

First blue kill

Oops ...

But it was not really an accident, nor some awoxing activity. More like body guard duty. We were chasing a small fleet together with Test and sandwiched them close to PNQY. So while we were camping a gate there we get on comms that someone was shooting our mighty leader. As he was in a faction frigate he was getting pretty worried about it all.

Turned out it was a newbie Test guy with fucked up overview. Down goes the little Jaguar.

As to the neut fleet we were blue balled by Test ... after much excited voices on comms it turns out the fleet flew straight into the Test gate camp, and swiftly lost several ships. They ran just as we got into warp to the gate where the fighting was ending. The next 45 mins was spent roaming Fountain without much luck and playing log offski games with the reminder of the neut fleet.

fredag 17 juni 2011

It's been a terrific week

The battle of CIS was a blast. It's a bit hard getting my head around how we spanked the fleets out there. Amazing - in a fine way.

A whole bunch of new kills today. Not on the CIS level, but nevertheless, spankingwise we are now running the show. Keeping the lesser entities out of our space, or punishing them if they for some misbegotten reason try roaming in it. This time it was a motley fleet from "Monkey Circus" that got severely punished. Call went out in alliance that a camping gang expected a hostile fleet close by. So, reinforcements were added to the campers and off we went.

We caught them off PNQY and chased them into a neighbouring system. Faced by either continuing deeper into DekC space or trying to get home again, they chose the latter. When trying to escape we caught their seemingly disorganised fleet on a gate and swiftly proceeded to obliterate it. We had 8-10 kills to one 1 loss, while only very few ships got away, basically because of lack of bubblers on our part.

Earlier in the day I had two kills on my "Super wolf" which is, unfortunately no longer. It has lived well passed the expected time-to-live date anyway. Need to replace it now. No Wolfs in 9r4 to be had though. My sniping Muninn set-up seems to work really well, even if there no sniping involved in today's activities - it's still a powerful HAC doing at least as much damage as battle cruisers.

söndag 12 juni 2011

The Battle of CIS

Yesterday.
It was completely awesome. Although the fleet invite was nothing out of the ordinary - as standard "Strat op" to win a Tech moon in CIS. During dinner time. Fortunately it all was a bit delayed, so I got back from dinner in time to join. As I haven't had the time to move my alpha maelstrom from YI- yet I had to sign up with my sniper HAC - which turned out completely brilliant.

We were titan bridged onto unsuspecting enemies and their POS and after a few confused seconds where a corp mate managed to lose his Scorpion we warped off to regroup and engage in an orderly fashion.

So we went back, and meeting a fleet of our own size local was filled with 230+ pilots fighting for the moon. In the middle of our FC calling out primaries, secondaries and tertiaries - which we swiftly proceeded to kill off - news came of a tackled enemy Titan. It managed to kill two of our carriers but as everyone wanted in on a titan kill, it fairly rapidly got into mid armor - and did a logoffski.

Having lost a juice titan kill we were immediately distracted from it as the remaining enemy fleet continued to fight. My little sniper HAC (a Muninn, 110km range standalone, 121 with fleet bonuses) faught, heavily and dodging in and out among the battleships, getting under fire - taking damage, getting repped by our logis, sniping away at the enemies, T2 cruisers, battleships and whatever was called. At one point it looked like I was going to die, as I had gotten too far away from our logis, and was taking bad shield damage bleading into armor. Turning on the micro warp drive and burning out to sniping distance kept the ship alive to see the end of the battle, while killing everything in sight.

What a difference to the last time we engaged Rooks and Kings. That time my benefactor lost his Scimi, and the entire fleet was spanked pretty badly. Now, this time, we did the spanking.

lördag 19 februari 2011

First kill for -FA-

Former allies and general shoot everything that flies, Godfathers, came visiting in our new home a pocket from V6 on out in Fountain. We had them trapped in two dead end systems and after a bit of gate camping trying to probe them down, they got reinforcements from NPC space and decided to make a run for freedom. A cry went out from our scout in a neighbouring system, and our probers at the same time - and then they all jump out of the trap.

Vagabond was called primary, bubble went up and we got him to structure when reinforcements warp in on the gate. So while I finished off the vaga we were at the same time getting the f- out off the gate. While I - again - watched as my shield and armor melted rapidly away from my poor hound...

This time I got out of the bubble with the luxury of 90% structure left. Second battle I almost died in it, but it survived - I love my trusty Wolf =)

måndag 14 februari 2011

Waiting ...

So we are moving from Convicted (A.I.F) to Fatal Ascension (FA). Will be interesting. Hopefully only a few hours left until I can undock tomorrow morning and start getting all my stuff the last few jumps. Benefactor has been doing silly missions, got a 100m+ implant as a reward, as well as a 3x blueprint of stuff 40-60m a piece. Maybe I should pod him?

And yeah, the move went all according to plan. Not a red in sight, even when flying the Noctis the last few.

söndag 13 februari 2011

Moving ...

I'm moving all my ships to a system closer to the action. After having flown 2 HACs, a battleships and a covops over to PNQY using the jump bridges from TN- I now have only a Noctis to get some 20 jumps over. The plan is:

1. Jump back to an empty clone in Geminate
2. Suicide that to get to TN- without moving a ship
3. Fly a shuttle from TN- to 9-4
3b. Load all crap into the Noctis
4. Fly the Noctis from 9-4 to PNQY
5. Set med clone to PNQY

Phew ... 6 hours to wait to jump.
And that will most likely be all that's done until Tuesday. At the end of this mini-op I'll still have a stealth bomber in 6VDT. Need to figure out the best way of getting that thing out of there ...

And yeah, almost forgot - I got myself a new HAC. Rather than the Vaga I've flown a couple of times, I had to re-ship in a hurry at one time and the only thing I thought good enough was a Muninn, sniping fit apparently. Got some solid 80-90km range on that thing ... very neat. Already got a kill on it as well, when bashing a tower in Syndicate. Need to fly it more to know how to handle it, as the name of the thing reveals "Wtf is this thing" =)

torsdag 10 februari 2011

Well the war is over

more or less anyway.
IT is ground into dust. Fountain has largely been taken, and there there is only token mop up operations to be done. Time for roams. And make iskies maybe.

I've done two recently, both in Fountain. One success full with 4 kills in the first engagement. I brought my little trusty Wolf out to null. And seeing the tank evaporate to battlecruisers and other ships I somehow managed to hold on and kill four of them before they were all itsy-bitsy. Left the field with 30% armor left - woooohoooo =)
Second roam, was on for one and a half hours - got 1 pod. Stupid targeting was bugged or whatever, maybe need to replace bits and pieces of it ... again ... And of course, just as I leave (or bit after really) there is this large battle with lots of murder and mayhem =( Bugger.

Even considering joining in the Hulkageddon, just for giggles. We'll see - there's a thrasher waiting to be fit.