Oops ...
But it was not really an accident, nor some awoxing activity. More like body guard duty. We were chasing a small fleet together with Test and sandwiched them close to PNQY. So while we were camping a gate there we get on comms that someone was shooting our mighty leader. As he was in a faction frigate he was getting pretty worried about it all.
Turned out it was a newbie Test guy with fucked up overview. Down goes the little Jaguar.
As to the neut fleet we were blue balled by Test ... after much excited voices on comms it turns out the fleet flew straight into the Test gate camp, and swiftly lost several ships. They ran just as we got into warp to the gate where the fighting was ending. The next 45 mins was spent roaming Fountain without much luck and playing log offski games with the reminder of the neut fleet.
onsdag 29 juni 2011
fredag 17 juni 2011
It's been a terrific week
The battle of CIS was a blast. It's a bit hard getting my head around how we spanked the fleets out there. Amazing - in a fine way.
A whole bunch of new kills today. Not on the CIS level, but nevertheless, spankingwise we are now running the show. Keeping the lesser entities out of our space, or punishing them if they for some misbegotten reason try roaming in it. This time it was a motley fleet from "Monkey Circus" that got severely punished. Call went out in alliance that a camping gang expected a hostile fleet close by. So, reinforcements were added to the campers and off we went.
We caught them off PNQY and chased them into a neighbouring system. Faced by either continuing deeper into DekC space or trying to get home again, they chose the latter. When trying to escape we caught their seemingly disorganised fleet on a gate and swiftly proceeded to obliterate it. We had 8-10 kills to one 1 loss, while only very few ships got away, basically because of lack of bubblers on our part.
Earlier in the day I had two kills on my "Super wolf" which is, unfortunately no longer. It has lived well passed the expected time-to-live date anyway. Need to replace it now. No Wolfs in 9r4 to be had though. My sniping Muninn set-up seems to work really well, even if there no sniping involved in today's activities - it's still a powerful HAC doing at least as much damage as battle cruisers.
A whole bunch of new kills today. Not on the CIS level, but nevertheless, spankingwise we are now running the show. Keeping the lesser entities out of our space, or punishing them if they for some misbegotten reason try roaming in it. This time it was a motley fleet from "Monkey Circus" that got severely punished. Call went out in alliance that a camping gang expected a hostile fleet close by. So, reinforcements were added to the campers and off we went.
We caught them off PNQY and chased them into a neighbouring system. Faced by either continuing deeper into DekC space or trying to get home again, they chose the latter. When trying to escape we caught their seemingly disorganised fleet on a gate and swiftly proceeded to obliterate it. We had 8-10 kills to one 1 loss, while only very few ships got away, basically because of lack of bubblers on our part.
Earlier in the day I had two kills on my "Super wolf" which is, unfortunately no longer. It has lived well passed the expected time-to-live date anyway. Need to replace it now. No Wolfs in 9r4 to be had though. My sniping Muninn set-up seems to work really well, even if there no sniping involved in today's activities - it's still a powerful HAC doing at least as much damage as battle cruisers.
söndag 12 juni 2011
The Battle of CIS
Yesterday.
It was completely awesome. Although the fleet invite was nothing out of the ordinary - as standard "Strat op" to win a Tech moon in CIS. During dinner time. Fortunately it all was a bit delayed, so I got back from dinner in time to join. As I haven't had the time to move my alpha maelstrom from YI- yet I had to sign up with my sniper HAC - which turned out completely brilliant.
We were titan bridged onto unsuspecting enemies and their POS and after a few confused seconds where a corp mate managed to lose his Scorpion we warped off to regroup and engage in an orderly fashion.
So we went back, and meeting a fleet of our own size local was filled with 230+ pilots fighting for the moon. In the middle of our FC calling out primaries, secondaries and tertiaries - which we swiftly proceeded to kill off - news came of a tackled enemy Titan. It managed to kill two of our carriers but as everyone wanted in on a titan kill, it fairly rapidly got into mid armor - and did a logoffski.
Having lost a juice titan kill we were immediately distracted from it as the remaining enemy fleet continued to fight. My little sniper HAC (a Muninn, 110km range standalone, 121 with fleet bonuses) faught, heavily and dodging in and out among the battleships, getting under fire - taking damage, getting repped by our logis, sniping away at the enemies, T2 cruisers, battleships and whatever was called. At one point it looked like I was going to die, as I had gotten too far away from our logis, and was taking bad shield damage bleading into armor. Turning on the micro warp drive and burning out to sniping distance kept the ship alive to see the end of the battle, while killing everything in sight.
What a difference to the last time we engaged Rooks and Kings. That time my benefactor lost his Scimi, and the entire fleet was spanked pretty badly. Now, this time, we did the spanking.
It was completely awesome. Although the fleet invite was nothing out of the ordinary - as standard "Strat op" to win a Tech moon in CIS. During dinner time. Fortunately it all was a bit delayed, so I got back from dinner in time to join. As I haven't had the time to move my alpha maelstrom from YI- yet I had to sign up with my sniper HAC - which turned out completely brilliant.
We were titan bridged onto unsuspecting enemies and their POS and after a few confused seconds where a corp mate managed to lose his Scorpion we warped off to regroup and engage in an orderly fashion.
So we went back, and meeting a fleet of our own size local was filled with 230+ pilots fighting for the moon. In the middle of our FC calling out primaries, secondaries and tertiaries - which we swiftly proceeded to kill off - news came of a tackled enemy Titan. It managed to kill two of our carriers but as everyone wanted in on a titan kill, it fairly rapidly got into mid armor - and did a logoffski.
Having lost a juice titan kill we were immediately distracted from it as the remaining enemy fleet continued to fight. My little sniper HAC (a Muninn, 110km range standalone, 121 with fleet bonuses) faught, heavily and dodging in and out among the battleships, getting under fire - taking damage, getting repped by our logis, sniping away at the enemies, T2 cruisers, battleships and whatever was called. At one point it looked like I was going to die, as I had gotten too far away from our logis, and was taking bad shield damage bleading into armor. Turning on the micro warp drive and burning out to sniping distance kept the ship alive to see the end of the battle, while killing everything in sight.
What a difference to the last time we engaged Rooks and Kings. That time my benefactor lost his Scimi, and the entire fleet was spanked pretty badly. Now, this time, we did the spanking.
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