lördag 27 augusti 2011

Been a while - we're in Fade

So Fatal Ascension moved to Fade. From Fountain.
So, we ground sov. We've killed stations and POSs. In stealth bombers!

It's been the same routine most of the times, we fleet up in SBs, start shooting whatever space junk is needed to get destroyed and eventually Pandemic Legion gets a cyno ship in, light the cyno and in jump anything from 4-10 caps and super caps.
Upon which we cloak and get out of there. Rinse repeat. Untill PL drops the ball and nothing happens and the structure dies.

Lately we've coordinated with Goons welpfleets. Which means that things go faster, and PL caps dies horribly. It seems to me that PL is failing with most defences these days. They've lost caps in the dozens lately, I think the weeks result (!) is in the neighbourhood of 15 caps and a super. Wtf is up with that?

Anyway, lots of POS and station shoot recently, but we're almost done I think. All PL tech moons are now former PL tech in the safe hands of FA. Unless I miss something. We're getting organized - and I think stuff can go back to normal now. Just need the roams.

Oh, and yesterday I was in on two dread kills. When logged on there was a hysterical Zagdul on alliance chat yelling for welpfleets in K4 to get on the titan and jump to save a tech moon of Goons. Apparently another dozen of PL dreads had gone into siege (which for the uninitiated means they are sitting ducks while dishing out tremendous damage at what the target). Welpfleet was to jump in to system and kill off the ducks, and support fleet.

There was a big scramble to get organized but I managed to get on the titan eventually, jump over to KLY and ... where the feck was the fleet? Lots of confusion, lots of www in fleet as people where gathering in VFK and K4 with www's aplenty drowning the location in the target system. When I finally got on grid, most of the dreads were already dead - the remaining support fleet were retreating and only a token few dreads still alive. One died as soon as i got there, but got in on the other two.

måndag 18 juli 2011

VFK "Leet" pvpers and all that

So I'm on holiday from mayhem.
And that's when a group of people calling themselves "LEETPVP" or somesuch thinks it's ok to attack Deklein. As we are part of the Deklein coalition we are ordered to deploy up north for a few. The supercap heavies start their invasion (Ev0ke, NC., PL, Raiden., IRC) and manage to gain a few system - partly because

a/ Mostly Harmless decides to consider defection (and later actually does it seems) dropping all their space. A couple of weeks later MH disbands.
b/ "Leet" pvp apparently involves supercap blobing. And we mess up the cyno jammers on a system or two.

Then "Leet" make a push for VFK, DKUK and other vital systems. Stuff is reinforced all over the place, hostile staging POSs go up and off they log. Some of them, others jump their supers back to their homelands.

This is obviously a mistake, either you invade full scale and stay there (6VDT anyone?) or you don't invade, or at least jump out all your supers from Goon space. What happens when you try a "trickle invasion" leaving unprotected staging POSs in hostile mainland, is ... yes you guessed it - 6VDT again. The horn of Goondor is blown, main Goon space is turned into a blue Jita and the pitiful remains of the invading forces are bubbled to hell and back in "rape cages". Every single hostile POS is bubbled, every single gate is bubbled, home space is filled with blues 23½/7 and all gates are camped. The systems are cyno jammed. The remaining invasion forces are trapped ....

Don't forget 6VDT - "I was there" =)

We hell camped it for days on end. Goons, Test and FA (the 3 main alliances forming the fleets out here) will hell camp Deklein until the invasion forces are obliterated. Or the "Leet" forces manage to turn the cyno jammers off.

From what I've seen of rescue attempts (and breakout attempts) the "Leet" forces are seriously underwhelming when it comes to subcap battle.

Following on all this, we had an Awoxer in our midst (again). It's out of our corp, but we are now scrambling to reorganize as our CEO stood down in the aftermath of the event.

torsdag 7 juli 2011

To celebrate the holiday

And to cheer me up after losing a shitload of ships this week.
I got the last Ashimmu in Fountain (at least for now).

I've ordered my faction mods, will have Amarr cruiser V when I'm back and dear God don't get near this beast of a heavy tackler on gate camps, With 18km 90% web, 3 med neuts and a gang backup, you will be so dead =)
Really looking forward to take this out for a camp or two.

That it looks so sexy doesn't hurt any either =)

tisdag 5 juli 2011

A bitch of a miserable week

3 ships in a week. I'm going back to mining...
1 Maelstrom in the defence of DKUK where we completely routed evoke and friends. I managed to warp out (it was lagging badly) and back in on top of the evoke fleet. Not a good manouvre. Another Maelstrom in defence of VFK for god knows what reason I was primaried. And now, bad to extremely bad luck we managed to warp into a red bomber camp and my Huginn went bye-bye. I take some consolation that the Huginn is my least like T2 ship.

I'm off on holiday soon. When I'm back I get a Zealot and/or an Ashimmu for armor roams. Ashimmu looks so nasty I really want to have one.

lördag 2 juli 2011


We're ordered to join the fight in Deklein. So fight we do.
NC., Evoke, Raiden, PL and whatnot is trying to take Deklein from Goons and DekC. This is an outrages provocation. It cannot be tolerated and they will be pushed out, back where they belong.

onsdag 29 juni 2011

First blue kill

Oops ...

But it was not really an accident, nor some awoxing activity. More like body guard duty. We were chasing a small fleet together with Test and sandwiched them close to PNQY. So while we were camping a gate there we get on comms that someone was shooting our mighty leader. As he was in a faction frigate he was getting pretty worried about it all.

Turned out it was a newbie Test guy with fucked up overview. Down goes the little Jaguar.

As to the neut fleet we were blue balled by Test ... after much excited voices on comms it turns out the fleet flew straight into the Test gate camp, and swiftly lost several ships. They ran just as we got into warp to the gate where the fighting was ending. The next 45 mins was spent roaming Fountain without much luck and playing log offski games with the reminder of the neut fleet.

fredag 17 juni 2011

It's been a terrific week

The battle of CIS was a blast. It's a bit hard getting my head around how we spanked the fleets out there. Amazing - in a fine way.

A whole bunch of new kills today. Not on the CIS level, but nevertheless, spankingwise we are now running the show. Keeping the lesser entities out of our space, or punishing them if they for some misbegotten reason try roaming in it. This time it was a motley fleet from "Monkey Circus" that got severely punished. Call went out in alliance that a camping gang expected a hostile fleet close by. So, reinforcements were added to the campers and off we went.

We caught them off PNQY and chased them into a neighbouring system. Faced by either continuing deeper into DekC space or trying to get home again, they chose the latter. When trying to escape we caught their seemingly disorganised fleet on a gate and swiftly proceeded to obliterate it. We had 8-10 kills to one 1 loss, while only very few ships got away, basically because of lack of bubblers on our part.

Earlier in the day I had two kills on my "Super wolf" which is, unfortunately no longer. It has lived well passed the expected time-to-live date anyway. Need to replace it now. No Wolfs in 9r4 to be had though. My sniping Muninn set-up seems to work really well, even if there no sniping involved in today's activities - it's still a powerful HAC doing at least as much damage as battle cruisers.